My Kitchen

Here is a collection of some of the tools and gizmos that I have created while working as a VFX artist. Most of them were born while I had to tackle a specific problem or find a quick way to deal with some issues. I hope you will find some of them useful.

m_SpecKiller

Designed to deal with bright ‘blow-up’ pixels. Usually they appear in low-sample renders.

m_SV2P

Generates a mask based on SmartVector renders, that track along.


Let’s build something together.